openai/gpt-image-2 AI generated image
GPT Image 2.0GPT Image 2.0

Create ONE polished contact sheet containing EXACTLY 10 distinct thumbnail artwo...

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Studio synthesized graphic design prompt.

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Create ONE polished contact sheet containing EXACTLY 10 distinct thumbnail artworks for a modern AI image-generation application. CRITICAL LAYOUT REQUIREMENT — FOLLOW THIS FIRST: The entire canvas is a VERTICAL 9:16 image at exactly 1152 × 2048 pixels. Divide the ENTIRE canvas into EXACTLY 10 equal-sized LANDSCAPE RECTANGLES arranged as: 2 COLUMNS × 5 ROWS Layout: ┌──────────────┬──────────────┐ │ 01 │ 02 │ │ │ │ ├──────────────┼──────────────┤ │ 03 │ 04 │ │ │ │ ├──────────────┼──────────────┤ │ 05 │ 06 │ │ │ │ ├──────────────┼──────────────┤ │ 07 │ 08 │ │ │ │ ├──────────────┼──────────────┤ │ 09 │ 10 │ │ │ │ └──────────────┴──────────────┘ Each of the 10 areas MUST have: - exactly the same width - exactly the same height - the same landscape aspect ratio - the same visual importance - no cropping differences - no oversized or undersized tile - no portrait-oriented tiles - no square tiles The thumbnails themselves should be approximately 1.4:1 landscape rectangles. IMPORTANT: The 10 images must occupy the full canvas as ten equal landscape compositions. Do NOT create: - a poster containing ten images - ten floating cards - ten photographs with unequal sizes - a collage with variable tile sizes - rounded cards - framed panels - decorative borders - gutters - white spacing - black spacing - visible dividers - overlapping images - nested images - a large central image surrounded by smaller images There should be NO visible grid lines. The boundary between thumbnails should simply be the boundary between their adjacent artwork compositions. Every thumbnail must be independently crop-ready as a rectangular image. Do not allow important objects, people, faces, products, or other focal elements to cross a tile boundary. Each thumbnail should fill its entire assigned rectangle naturally, all the way to its edges. Do not add any outer border around the entire canvas. Do not add any border around individual thumbnails. Do not add labels, numbers, captions, letters, words, logos, UI elements, or typography. The final image should look like ten carefully composed landscape images placed edge-to-edge in a perfect 2×5 arrangement. -------------------------------------------------- CONTENT -------------------------------------------------- The thumbnails represent the 10 primary creative intents of a modern AI image-generation application. The imagery should show COMMON, REAL-WORLD THINGS PEOPLE ACTUALLY USE IMAGE GENERATORS TO CREATE. Avoid making the collection predominantly fantasy, medieval, magical, or fictional. Use contemporary people, photography, products, advertising, design, social media, illustration, architecture, games, diagrams, and everyday creative work. Each thumbnail must make its purpose immediately understandable WITHOUT TEXT. A person looking at the thumbnail at small UI size should immediately think: "I could use this to make something like that." Do not merely create an abstract visual symbol for the category. Show an actual example of what the category can produce. -------------------------------------------------- 01 — DESIGN SUBJECTS -------------------------------------------------- Show a highly appealing contemporary portrait / personal image. A realistic professional photograph of a person in a modern studio or natural urban environment. The image should communicate: portrait, headshot, personal image, character, person creation. Use deliberate clothing, expression, lighting, styling, and composition. The person should be the obvious focal point. -------------------------------------------------- 02 — BUILD ENVIRONMENTS -------------------------------------------------- Show a beautiful contemporary environment with NO dominant character. For example: - stylish modern living room - impressive architectural interior - contemporary home - urban street - beautiful landscape - modern workspace The environment itself must be the subject. Communicate: scene, environment, location, architecture, interior, landscape. -------------------------------------------------- 03 — CRAFT ASSETS -------------------------------------------------- Show several recognizable finished creative assets arranged naturally together. For example: - illustrated TTRPG card - apparel graphic - sticker - product packaging - poster - collectible design - merchandise artwork Make them look like real creative assets someone could produce with an image generator. Communicate: asset creation, merchandise, printable design, cards, graphics, packaging. -------------------------------------------------- 04 — TELL STORIES -------------------------------------------------- Show an unmistakable contemporary narrative scene. For example: two people meeting at a train station, friends celebrating at a restaurant, a family sharing an emotional moment, a detective entering an apartment, or a dramatic moment on a city street. There should be: - characters - interaction - emotion - setting - implied story The viewer should immediately understand that this image tells a story. -------------------------------------------------- 05 — COMMUNICATE IDEAS -------------------------------------------------- Show a polished modern visual explanation. Create something resembling a sophisticated infographic or educational illustration, but WITHOUT readable text. For example: - renewable energy system - human body process - recycling process - business workflow - educational diagram Use recognizable objects, arrows, visual relationships, charts, and organized information. Communicate: infographic, education, presentation visual, information design, visual explanation. -------------------------------------------------- 06 — PROMOTE BRANDS -------------------------------------------------- Show a high-end contemporary commercial advertisement. Feature a recognizable consumer product such as: - sneaker - cosmetics - smartphone - beverage - watch - skincare - clothing Use premium advertising photography, deliberate lighting, product styling, and commercial composition. No readable logos or text. It should immediately look like something intended for an advertisement or social-media campaign. -------------------------------------------------- 07 — PRODUCE ENTERTAINMENT -------------------------------------------------- Show a contemporary entertainment-production image. Choose ONE strong example such as: - cinematic movie scene - music artist promotional photograph - concert performance - album artwork - television promotional still - movie-poster-like composition without text Make it feel like professional entertainment media rather than generic concept art. -------------------------------------------------- 08 — DEVELOP INTERACTIVE MEDIA -------------------------------------------------- Show recognizable modern game / interactive-media content. For example: a compelling game character standing inside a clearly designed game environment. It should look like actual game-development artwork or finished game content. Include subtle cues such as: - game character design - designed environment - interactive-world composition - game asset - gameplay-oriented visual design Do NOT make it a literal screenshot of a game interface. -------------------------------------------------- 09 — EXPLAIN TECHNICAL SYSTEMS -------------------------------------------------- Show a sophisticated technical or scientific visualization. For example: - automobile mechanism - robotics system - medical device - spacecraft system - engineering mechanism - architectural structure - scientific visualization Clearly show relationships between components. It should look like something created to help a person understand how a rea

Format:Unstructured
Vol:8000 chars
Entropy:4.70 bits/char
Sig:Create O-X

GENERATOR

GPT Image 2.0GPT Image 2.0

ASPECT RATIO

9:16

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