Ancient Moss-Clad Monolithic Stone Titan
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ChaosTheory
@chaos_theory
Prompt DNA
Demographics
Core identity:demographics: Ancient Lithic Entity / Stone Golem • biological_age_estimate: Pre-Cataclysmic (Millennia) • body_composition: Ultra-Heavy Earthen Mesomorph (LOCKED)
Face forensics:face_shape: classification: Monolithic / Crag-Form • jawline_metrics: Indistinguishable from torso; massive chin-slab projection • chin_projection: Negative-space shadow undercut; heavy moss accumulation • forehead_proportions: Recessed, heavy brow ridge • hair_complex: fiber_texture: Bryophyta (Moss) overgrowth • density_and_scalp: High-density organic carpet across shoulders and crown • color_variation: Forest green to desiccated ochre • hairline_mechanics: Irregular organic encroachment on stone surface • facial_topography: eyebrows: Jagged rock protrusions • eyes_orbital: Deeply recessed pits; dual red luminescence (Glow-Map) • aegyo_sal_mechanics: N/A (Phenotype: Mineral) • nose_structure: Vestigial; singular central vertical fracture • mouth_and_lips: Fixed tectonic fissure; jagged tooth-like sediment • ears: N/A; integrated into trapezoid mass • skin_physics: Sub-surface scattering (SSS) on moss; high-frequency rock porosity and erosion • facial_accessories: Ancient ruin-etched runes on adjacent pillars
Body physics:morphology: Extreme hyper-mesomorph; shoulder-to-waist ratio 4:1; massive clavicle ridges • bosom_protocol: volume_and_scale: HYPER-COMPENSATED (Magnitude-Locked Pectoral Slabs) • projection: Extreme anterior protrusion; stone-slab density • gravity_and_weight: Zero-sag; rigid tectonic anchoring • material_interaction: Moss-fissure compression at the sternal junction • skin_texture_body: Sedimentary layering; metamorphic rock grain; lichen colonization
Pose mechanics:geometric_lock: Contrapposto stance; left arm forward; weight shifted to right leg; kinetic stillness • limbs: Massive columnar proportions; claw-like distal extremities • expression: Inscrutable; ancient aggression
Wardrobe
Items:item: Dorsal/Groin Loincloth • details: Weathered hide/heavy leather; tattered edges; coarse weave
Physics interaction:Minimal drape; static friction against mineral thighs
Environment
Location:Ancient Temple Canyon
Spatial layers:foreground: Warrior in silhouette; mossy rocks and ground foliage • midground: Central Golem; Rune-etched monolithic pillars • background: Atmospheric depth; canyon walls; high-altitude light source
Context:The confrontation; sacred ground
Camera
Lens:24mm Wide-Angle (Anamorphic emulation)
Aperture:f/8.0 (Deep focus on Golem; shallow on foreground warrior)
Focus plane:Golem torso
Format:Structured
Vol:4131 chars
Entropy:4.68 bits/char
Sig:{
"met-X
GENERATOR
🤖Unknown Model
ASPECT RATIO
N/A
Tags
#high fantasy#epic scale#stone golem#dramatic lighting#ancient ruins#cinematic atmosphere#concept art#earthy tones
Visual Synthesis Available
Clone this aesthetic using legal-safe reverse engineering.
