
Cinematic 3D Animation / High-Fantasy Adventure Style
0
Isabella Romano
@Isabella Romano
Summary
Young female child/adolescent, stylized fantasy phenotype, Slight torso twist toward the left
Mystical Fantasy ValleyPatchwork adventurer's tunic35mm equivalent (Wide-Normal)
Description
[meta] prompt_version = "v3.3.1" [prompt] main = """ Subject is a young female adventurer with a LOCKED Ectomorph child somatotype. Features a Magnitude-Locked flat bosom, preserved exactly as pre-pubescent to maintain character age. FACE: Heart-shaped with large amber eyes, thick expressive brows, and a mischievous smirk. HAIR: Voluminous, wild, serpentine locks in a primary orange hue with Cobalt and Emerald streaks; high-intensity rim lighting. POSE: Geometric lock with subject holding a glowing wooden staff, radiating a warm internal key light. WARDROBE: Distressed patchwork leather tunic and bone amulets. ENVIRONMENT: Cinematic fantasy valley at twilight, featuring bioluminescent plants, jagged mountains, and stone monoliths. LIGHTING: Strong teal-and-orange color grading with heavy subsurface scattering on skin. """ [technical] camera = "35mm wide-normal, f/2.8, deep bokeh on fantasy ruins" render_logic = "Magnitude-locked child anatomy, stylized SSS, chromatic hair fiber luminosity, zero-noise beauty realism."
Prompt DNA
Demographics
Core identity:demographics: Young female child/adolescent, stylized fantasy phenotype • biological_age_estimate: 8–11 years • body_composition: Ectomorph (LOCKED: Slender, narrow frame, pre-pubescent)
Face forensics:face_shape: classification: Heart-shaped / Inverted triangle • jawline_metrics: Soft, rounded, minimal mandibular definition consistent with youth • chin_projection: Small, slightly pointed, subtle shadowing • forehead_proportions: High and wide, dominating the upper facial third • hair_complex: fiber_texture: Coarse, serpentine locks; thick, wavy 'wild' flow • density_and_scalp: High volume, explosive radial distribution from a central crown point • color_variation: Primary: Vivid Orange. Secondary Accents: Cobalt Blue, Emerald Green, Turquoise. High saturation. • hairline_mechanics: Low-set, obscured by heavy fringe and volume • facial_topography: eyebrows: Thick, expressive, dark brown, arched for mischievous intent • eyes_orbital: Exaggerated large scale, amber irises, neutral canthal tilt, distinct catchlights from staff • aegyo_sal_mechanics: Subtle youthful under-eye fullness, stylized and integrated with cheek fat pads • nose_structure: Small button nose, low bridge, slight tip rotation, light freckling across the bridge • mouth_and_lips: Asymmetrical smirk, thin upper lip, moderate lower lip fullness, slight philtrum depth • ears: Partially obscured, medium-set • skin_physics: Soft subsurface scattering (SSS), peach-fuzz finish, localized freckling, no dermatological noise
Body physics:morphology: Slender neck, narrow shoulders, petite frame consistent with child somatotype • bosom_protocol: volume_and_scale: Magnitude-Locked (Flat/Pre-pubescent). 0% Hyper-compensation applied to maintain age-accurate identity. • projection: Neutral • gravity_and_weight: Zero-mass influence • material_interaction: Standard loose-fit tunic drape • skin_texture_body: Soft, low-contrast, matched to facial SSS
Pose mechanics:geometric_lock: Slight torso twist toward the left, staff held in right hand (viewer's left), shoulders squared to camera • limbs: Slender arms, wrapped in leather bracers, hands proportioned for grip • expression: Mischievous confidence; smirk combined with wide, inquisitive eyes
Wardrobe
Items:item: Patchwork adventurer's tunic • details: Rugged leather, stitched fabric panels in earth tones, distressed edges, item: Leather arm-wraps • details: Coiled leather cordage over fabric sleeves, item: Amulets/Necklaces • details: Bone-carved charms and a green gemstone pendant on leather cord
Physics interaction:Loose layering, no tension-based distortion
Environment
Location:Mystical Fantasy Valley
Spatial layers:foreground: Bioluminescent flora and mossy stones • midground: Subject standing on a dirt path with stone monoliths • background: Towering jagged mountains, ancient stone ruins, twilight sky
Context:Magic-infused dusk; 'Golden Hour' meets 'Blue Hour' transition
Camera
Lens:35mm equivalent (Wide-Normal)
Aperture:f/2.8 (Moderate background blur/bokeh)
Focus plane:Exact on facial features and staff head
Format:Structured
Vol:4874 chars
Entropy:4.65 bits/char
Sig:{
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GENERATOR
ASPECT RATIO
16:9
Tags
#cinematic lighting#vibrant colors#whimsical fantasy#3d animation#character design#magical atmosphere#adventurous mood