
Technical Infographic / Vector Illustration Style (High-Contrast, Cyber-Aestheti...
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Fiona Mackay
@Fiona Mackay
Summary
Anthropomorphic GPU and VRAM management characters, Mesomorphic/Ectomorphic Hybrid (Rectangular Hardware Somatotype), Crossed-arm posture (Bouncer) creating a hard horizontal occ
Modern Tech-Education / Flat Vector 2.0Integrated ChassisOrthographic Projection
Description
[meta] prompt_version = "v3.3.1" [prompt] main = """ Technical Infographic Style. SUBJECT: Anthropomorphic GPU and VRAM characters with a LOCKED [Rectangular Hardware Somatotype]. Features non-mammary hardware structures with localized glows. Pose uses [Geometric Lock] for the 'Bouncer' character with crossed arms and stoic expression. FACE: Stylized sunglasses and vector-line features using [Graphic Light-Shaping]. Surfaces are matte with digital luster, avoiding dermatological texture. WARDROBE & ENVIRONMENT: Integrated hardware chassis details, segmented layout in dark blue digital space, [Lighting] emphasizing emissive nodes and UI elements over natural noise. """ [technical] camera = "Orthographic projection, infinite DoF, flat focus plane" render_logic = "Magnitude-locked graphic geometry, non-anatomical subject, controlled digital glows"
Prompt DNA
Demographics
Core identity:demographics: Anthropomorphic GPU and VRAM management characters • biological_age_estimate: N/A (Software Representation) • body_composition: Mesomorphic/Ectomorphic Hybrid (Rectangular Hardware Somatotype)
Face forensics:face_shape: classification: Square/Rectangular (Chassis-based) • jawline_metrics: Sharp 90-degree corners, defined by outer casing • chin_projection: Flush with front panel plane • forehead_proportions: N/A (Top-mounted cooling fins/ports) • hair_complex: fiber_texture: N/A (Solid metallic/plastic surfaces) • color_variation: Flat charcoal to matte grey gradients • facial_topography: eyebrows: Stylized angled lines (Bouncer), expressed through glasses orientation • eyes_orbital: Opaque Wayfarer-style sunglasses; no orbital depth • nose_structure: N/A (Flat plane) • mouth_and_lips: Single-stroke vector lines representing binary emotional states (frown/neutral) • skin_physics: Matte finish with digital highlights; sub-surface scattering absent, replaced by graphic glows • facial_accessories: Dark-tinted sunglasses (Primary subject)
Body physics:morphology: Rigid vertical axis, no rib taper; character width dictated by hardware dimensions • bosom_protocol: volume_and_scale: NON-APPLICABLE (Subject is electronic hardware) • skin_texture_body: Uniform vector fill with localized outer glows
Pose mechanics:geometric_lock: Crossed-arm posture (Bouncer) creating a hard horizontal occlusion across the mid-section • limbs: Stubby, uniform thickness; absence of muscular/adipose tapering • expression: Authoritative/Stoic (Bouncer), Distressed (OOM Robot)
Wardrobe
Items:item: Integrated Chassis • details: Fan-cooling vents, PCIe gold-finger connectors, power ports
Physics interaction:Rigid body dynamics; no fabric deformation
Environment
Location:Digital Workspace / ComfyUI Interface Simulation
Spatial layers:foreground: Character icons and UI buttons • midground: Text descriptions and flow arrows • background: Dark navy gradient with stylized star-field/node pattern
Context:Software optimization tutorial
Camera
Lens:Orthographic Projection
Aperture:Infinite (Deep focus across all graphic planes)
Focus plane:Unified flat plane
Format:Structured
Vol:3933 chars
Entropy:4.71 bits/char
Sig:{
"met-X
GENERATOR
ASPECT RATIO
N/A
Tags
#infographic#vector illustration#cartoon mascot#vibrant gradients#tech aesthetic#educational#dark mode#software interface