
Graphic Noir / Illustrative Horror Style (Dark-Atmospheric)
0
Marie Beaumont
@Marie Beaumont
Summary
Non-humanoid / Spectral entity, Extreme Ectomorph (LOCKED - Skeletal/Emaciated morphology), Rigid vertical alignment
Stylized graphic illustrationLiminal industrial wastelandShadow-integrated silhouette
Description
[meta] prompt_version = "v3.3.1" [prompt] main = """ Subject is a spectral entity with a LOCKED Ectomorph somatotype, featuring a hyper-elongated neck and skeletal chest (Magnitude-Locked Bosom: Zero Volume/Flat). Pose uses Rigid Vertical Geometric Lock. FACE: Bald cranial structure with Etched Texture, bioluminescent yellow orbital orbs as primary light source, structural light-shaping defining a sharp jawline. Skin realism uses hatched micro-textures, avoiding plastic smoothing. WARDROBE & ENVIRONMENT: Integrated shadow-form wardrobe, standing on a saturated crimson ground plane against a dark teal industrial wasteland with silhouetted trees and atmospheric haze. High-contrast Noir lighting emphasizing silhouette over internal detail. """ [technical] camera = "35mm, f/2.8, eye-level focus" render_logic = "Magnitude-locked anatomy (ectomorphic skeleton), beauty-neutral forensic realism, etched-texture skin physics, anti-render bias."
Prompt DNA
Demographics
Core identity:demographics: Non-humanoid / Spectral entity • biological_age_estimate: Indeterminate / Ageless • body_composition: Extreme Ectomorph (LOCKED - Skeletal/Emaciated morphology)
Face forensics:face_shape: classification: Elongated Ovoid • jawline_metrics: Sharp, high-taper definition, obscured by shadow • chin_projection: Minimal, blending into elongated neck • forehead_proportions: High, dominant cranium • hair_complex: density_and_scalp: Bald/Smooth cranial surface with etched-texture detailing • color_variation: Monochromatic deep blue to black • facial_topography: eyebrows: Absent • eyes_orbital: Sunken orbits, dual bioluminescent yellow orbs, intense internal glow • nose_structure: Vestigial/Shadowed; bridge-only suggestion • mouth_and_lips: Implicit, sealed, high-tension horizontal shadow • ears: Absent/Vestigial • skin_physics: Hatched/Etched micro-texture, light-absorbing matte finish with localized rim highlights
Body physics:morphology: LOCKED Ectomorph: Extremely narrow shoulder girdle, hyper-elongated neck, visible rib-taper suggestion • bosom_protocol: volume_and_scale: Magnitude-Locked (0% volume); Flat, skeletal chest wall consistent with extreme ectomorphic somatotype • projection: Neutral/Flat • skin_texture_body: Etched/Cross-hatched texture following anatomical contours
Pose mechanics:geometric_lock: Rigid vertical alignment, shoulders depressed, neck extended • limbs: Narrow, low-adiposity (implied) • expression: Stoic/Predatory void
Wardrobe
Items:item: Shadow-integrated silhouette • details: High-contrast black, absorbing ambient light
Physics interaction:Total occlusion of light
Environment
Location:Liminal industrial wasteland
Spatial layers:foreground: Subject silhouette, high-contrast red ground plane • midground: Silhouetted figures, sparse leafless trees • background: Industrial wall (left), hazy blue atmospheric gradient
Context:Dystopian night / Supernatural event
Camera
Lens:35mm wide-angle
Aperture:f/2.8 (slight background blur)
Focus plane:Subject's eyes
Format:Structured
Vol:3762 chars
Entropy:4.68 bits/char
Sig:{
"met-X
GENERATOR
ASPECT RATIO
16:9
Tags
#high contrast#dark fantasy#eerie atmosphere#post-apocalyptic#graphic novel style#glowing eyes#shadowy figure#cinematic horror