
Stylized High-Contrast Graphic (Pointillist/Neon-Line Hybrid)
0
sneaker_sean
@sneaker_sean
Summary
Personification of Death / Skeletal Entity, Ectomorphic / Skeletal (LOCKED), Head tilted slightly forward; neutral profile alignment
Dark Graphic PointillismVoid / Abstract SpacePointillist Hooded Cloak
Description
[meta] prompt_version = "v3.3.1" [prompt] main = """ (STEP 1: Dark Fantasy Graphic Style). (STEP 2: SUBJECT: A skeletal personification with a LOCKED [Ectomorphic/Skeletal Somatotype]. Features an [Anatomically Correct Void/Flat Bosom] preserved exactly from the source to maintain skeletal integrity. Pose uses [Geometric Lock] in a profile view.) (STEP 3: FACE: Detailed [Skull Structure] and [Teeth Grid] via [Pointillist Light-Shaping]. Hood provides structural framing. Style preserves clean lines without noise artifacts.) (STEP 4: WARDROBE & ENVIRONMENT: [Luminous Sequined Hooded Cloak] with vertical light-trails, [Absolute Black Void], [Rim Lighting] emphasizing skeletal contours through high-density white dots.) """ [technical] camera = "Digital Vector Illustration, 0mm focal length equivalent, high-contrast render" render_logic = "Magnitude-locked skeletal anatomy, high-contrast pointillism, beauty-preserving graphic minimalism"
Prompt DNA
Demographics
Core identity:demographics: Personification of Death / Skeletal Entity • biological_age_estimate: N/A (Skeletal) • body_composition: Ectomorphic / Skeletal (LOCKED)
Face forensics:face_shape: classification: Humanoid Skull • jawline_metrics: Mandible defined by dense pointillist stippling; sharp gonial angle • chin_projection: Minimal, defined by single-pixel white contour • forehead_proportions: Concealed by hood; cranial vault implied by hood arc • hair_complex: fiber_texture: N/A (Hooded) • density_and_scalp: Concealed by fabric • facial_topography: eyebrows: N/A (Supraorbital ridges implied) • eyes_orbital: Empty orbits; left eye defined by dotted lid-line and inner curvature • nose_structure: Nasal cavity defined by dotted inverted heart-shape • mouth_and_lips: Teeth represented by dense, grid-like pointillist array • skin_physics: Non-biological; surfaces defined by negative space (void black) and luminous point-clouds
Body physics:morphology: Skeletal neck and upper ribcage implied by vertical light-streaks • bosom_protocol: volume_and_scale: ABSENT (Magnitude-Locked to source skeletal frame) • projection: Null; drape of cloak follows vertical gravity vectors without mammary interruption • gravity_and_weight: Zero-mass appearance; fabric defines form through descending light-trails • material_interaction: Linear tension; no localized fabric stress • skin_texture_body: N/A (Void texture)
Pose mechanics:geometric_lock: Head tilted slightly forward; neutral profile alignment • limbs: N/A (Torso-only) • expression: Fixed skeletal grin (memento mori)
Wardrobe
Items:item: Pointillist Hooded Cloak • details: Composed of varying sized white and chromatic-aberration-tinted luminous dots; white vector-line edging on hood
Physics interaction:Fabric creates a vertical 'shower' effect of light particles; hood retains structured arc over cranium
Environment
Location:Void / Abstract Space
Spatial layers:foreground: Luminous particles/glitter • midground: Skeletal figure and hood • background: Absolute black (#000000)
Context:Ethereal/Dark Fantasy
Camera
Lens:Macro / Digital Vector Emulation
Aperture:Infinite depth of field (2D aesthetic)
Focus plane:Subject surface
Format:Structured
Vol:3867 chars
Entropy:4.67 bits/char
Sig:{
"met-X
GENERATOR
ASPECT RATIO
N/A
Tags
#monochrome#minimalist#ethereal#celestial#dark fantasy#mystical#shimmering#grim reaper